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Lucidia
Primary GM:
Krinele Fullin
Info:
The Lucidia adventure is a generic catch-all for any official-ish quests and adventures that Dat may wish to run.
Plot direction will normally come from Krinele Fullin, and specific details will vary from sub-adventure to sub-adventure.

The default world of the chat is one fractured into realms having different affinities to various energies. Within it, city-states make uneasy accords with their neighbors at varying levels of technological, magical, psionic, and other energy affinity. Your neighbors may be unable to use a simple calculator but have advanced magic, while you might weild magnificent lasers but can't produce a spark magically... this leads to interesting trade relations, especially when inventions break when crossing borders.
Status:
Open adventure
Templates:
Extensive
Picture Gallery
Lucidia Additions
Common Link Fields

Primary software & setting ©2009-2010 Bartholomew Barnes. All characters copyright their respective owners. Some code available via license (including but not limited to the GNU LGPL which extends the GPL) and is copyright all respective holders.